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GPU DESIGN ENGINEER - MEMORY HIERARCHY

Company: Apple
Location: Santa Clara
Posted on: October 27, 2024

Job Description:

SummaryPosted: Role Number:200575533Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Join us to help deliver the next groundbreaking products containing an Apple designed GPU. As part of the GPU Memory Hierarchy Design team, you'll be responsible for crafting and building a GPU that enriches the lives of millions of people every day!Descriptionmodelers in order to assess the feasibility of ideas, refine ideas, and seed new ones. You will specify new micro-architecture and optimize existing ones; you will use your intuition gained from experience as a guide but not as a filter. The role requires the analysis of specific workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. As a member of the GPU micro-architecture team, you will collaborate to improve our processes and look for ways to boost the efficiency of the entire team!Minimum QualificationsExperience with CPU or GPU architecture and micro-architecture conceptsExperience in one of the following areas: cache, memory subsystem, on-chip interconnect network, data compression or GPU pipelineProficiency in high performance, low power designsProficiency in Verilog/System Verilog and HDLMinimum of BS degree and 10+ years of relevant experiencePreferred QualificationsKnowledge in C/C++Experience in scripting languages such as Perl, Python and RubyHands-on experience with RTL or architectural modelingAble to work in an environment of uncertainty and navigate through ambiguitiesStrong communication, influence, and negotiation skillsPay & BenefitsAt Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location.Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

Keywords: Apple, Dublin , GPU DESIGN ENGINEER - MEMORY HIERARCHY, Engineering , Santa Clara, California

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